Kampagnen |
---|
IdF SchwS DHvT DAW DS DGzB UbS DID DT Freiheit WdN EEdO DZdF |
Era |
GW S ZdH - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Those dwarves capable of moving quickly are made lightly-armored scouts. Dwarves' natural endurance serves the runners well, who are trained to throw their axes to protect themselves on patrol.
Vorherige Stufe: | |
---|---|
Nächste Stufe: | Dwarvish Axethrower |
Kosten: | 14 |
LP: | 32 |
Bewegungskosten: | 6 |
EP: | 30 |
Level: | 1 |
Tag-/Nachteinfluss: | neutral |
ID | Dwarvish Runner |
Fertigkeiten: |
axe Klinge | 5 - 2 Nahkampf | ||
axe Klinge | 7 - 2 Fernkampf |
Resistenzen: | |
---|---|
Klinge | 10% |
Stich | 0% |
Wucht | 10% |
Feuer | 100% |
Kälte | 100% |
Arkan | 100% |
Gelände | Bewegungskosten | Verteidigung |
---|---|---|
Berge | - | 100% |
Dorf | - | 100% |
Höhle | - | 100% |
Höhlenwand | - | 100% |
Hügel | - | 100% |
Kluft | - | 100% |
Pilzhain | - | 100% |
Sand | - | 100% |
Schnee | - | 100% |
Seichtes Wasser | - | 100% |
Sumpf | - | 100% |
Tiefes Wasser | - | 100% |
Wald | - | 100% |
Wiese | - | 100% |